Player Logbook Entry
ARDA may run the Zone but that doesn't mean they are always free to stop the bad guys, sneaking on into the Zone and sneakin stuff out too. Thats where the cops come in, and with the new Enforcer, courtesy of ARDA, you can be sure no crooks or trespassers cause any trouble. From that big ol spotlight that would brighten their darkest hidey-holes, to the armored backseat which doubles as electrical protection so electricity don't get in and crooks don't get out, to the magnetic bumper to pickup any discarded contraband for evidence, up to the armored body of this wagon, should you feel the need to get a lil punchy. Rest assured with the ARDA Enforcer, you'll keep law and order in these lands.
Submitted by: Ken
Part List
Body Parts
- Front Armored Bumper/LIM Shield
- Rear Magnetic Bumper
- Headlights Headlights
- Hood Armored Panel
- Front Panels Armored Panel
- Rear Panels Armored Panel
- Trunk Armored Door
- Front Doors Steel Door
- Rear Doors Insulated Door
- Tires Offroad
- Engine Turbolight Engine
Rack Expansions and Utilities
- Front Roof Auto Tracking Spotlight
- Rear Roof XL Roof Storage
- Left Expanded Backseat Tank
- Right Expanded Backseat Tank
- Front Side Side Battery
- Rear Side Lightning Rod
Strategy
As a police car should be, this build is extremely tough with its armored panels, to the point it actually took 3 Boom Bunnies under a Magnified Explosions conditions and stayed in the blue so...yea its dang tough. The Turbolight-Offroad Tires combination means this cop car can largely go anywhere you need it to and if the place you end up in is dark, use the Spotlight to look around without having to hop out of the car and into danger. That said you are still vulnerable to Acid and Radiation so try to avoid them as far as possible. Otherwise this cop car should get you easily into the Deep Zone, where if you can find any LIM Magnetizers, you can use the metal collected from the Magnetic Bumper to ensure you have a good stockpile of magnets.