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Logbook Entry
TRANSMISSION FRAGMENT, origin unknown, November 12th, 1970.
Some... thing got Anton, Rachel, and Leo yesterday. Now it's only Patrick and I who are left. It's like a sphere of agony that chases you wherever you flee and there's no way to escape it.
I don't know where it came from. It's pulled to their rituals or coming for them or they baited it, I swear. They can't control it, it's something unleashed. Like a wild animal. Tracking you. Hunting you down. Unfazed by the trees or the hills or anything else you try to put between it and you. It doesn't move like a living being, but you know how these things are. This one has the sort of mindless semi-intelligence of a predator. Like an alligator, or something, it just goes straight for the kill. All it knows how to do is to try to consume. To eat.
And the number of those killed now. Eaten. Six? I won't be a number. I'm a free man. We'll escape this thing yet.
Found In
Synopsis
The Maw is a large sphere of darkness, featuring small red eyes and large shadowy tentacles that it uses to assist in movement. The Maw itself can spawn when the Whispering Tide grows beyond 30%, with 3 spawning when the Bounty of Shadows is collected. The Maw will continuously chase the car, attempting to engulf it. While inside the Maw, the car will rapidly be damaged until it leaves the Maw's body.
Counter
Avoidance is one way to avoid the damage a Maw can bring, though they are usually more difficult to escape in certain areas. A LIM Shield can prevent the car from taking damage while inside The Maw. The Maw itself is intangible, with no way to actually block off the Driver from escaping. If you need to drive through a Maw, if you use enough speed, you can pass through with some damage.
Junction Conditions
Gallery


