Synopsis
Lockers are the primary method of storage in the Auto Shop. They are able to be upgraded using the Fabrication Station to hold higher quantities of items.
Locker
Logbook Entry
Car packed to capacity with clattering clutter? Offload and organize those objects. Sort and store your stuff.
The auto shop automatically has two lockers; one in the main garage area and one in the back room.
Locker Storage Grids
Expanded Locker
Logbook Entry
One of humanity's finest and greatest creations was surely the shelf. Celebrate these wonderful inventions by arranging several of them in order, before neatly fronting them with some doors. And make the whole thing bigger than the previous version you had. Exciting, isn't it?
Four additional lockers, with a larger capacity than the original two, are able to be created using the Fabrication Station. One can be placed in the back room, two in the main garage area and one outside.
Expanded Locker Storage Grids
Pneumatic Locker
Logbook Entry
Repurposing the Zone's various pneumatic retrieval systems, this isn't so much a storage locker itself as the interface for a small, subterranean archive that sorts and stores whatever you present it with.
The four Expanded Lockers can be upgraded to Pneumatic Lockers using the Fabrication Station switching it from a grid-based to a list-based interface, with a vastly increased capacity (enough to fit the contents of all other storage facilities combined; actual limit TBD).
Parts Locker
Logbook Entry
Store a part per locker in this grid to make tripping over discarded bumpers and stubbing your toes on spare tires a thing of the past.
Four parts lockers can be created using the Fabrication Station. Each locker is made up of twelve separate lockers (two rows of six) that are each capable of storing one part.
Parts lockers can be used to store doors, panels, bumpers, wheels, lights, fuel tanks, car batteries,engines and utilities.
Parts Locker Storage Grids