I'd like to have information on the maximum battery and health restored from this and the repair and charge stops. I've found data that suggests the max battery and health restoration from the Charge and Repair Stop are each 250, and the Full Service Stop has a similar value of 1000, but I'm not sure how those values correspond to actual in-game restoration values.
I'll keep experimenting and such, just wanted this info out there in case anyone has some better insight / understanding on how the tuning values for these structures work.
--Jerugalo (talk) 07:06, 21 August 2024 (UTC)